Publications

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Publications

  • Enrique Valero, Aparajithan Sivanathan, Frederic Bosche, and Mohamed Abdel-Wahab, “Analysis of Construction Trade Worker Motions Using a Wearable and Wireless Motion Sensor Network,” Automation in Construction, p. Preprint. <URL>
  • Aparajithan Sivanathan, Scott Mcgibbon, Theodore Lim, James Ritchie, and Mohamed Abdel-Wahab, “A cyber-physical gaming system for vocational training,” in ASME 2017 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, Cleveland, Ohio, USA, 2017, pp. DETC2017-67560. <URL>
  • Lim, D. Yurchenko, G. Rajendran, A. Sivanathan, and J. Ritchie, “Advances in Balance and Biofeedback Measurement: The Case for Health-Based, Postural Serious Games,” in ASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, Charlotte, North Carolina, USA, 2016, p. V01BT02A048–V01BT02A048. <URL>
  • Anagnostakis, D, Ritchie, JM, Lim, T, Sivanathan, A, Dewar, R, Sung, R, Bosche, FN & Carozza, L 2016, Knowledge Capture in CMM Inspection Planning: Barriers and Challenges. in A Nassehi & S Newman (eds), Procedia CIRP: The Sixth International Conference on Changeable, Agile, Reconfigurable and Virtual Production (CARV2016). 52, Procedia CIRP, vol. 52, pp. 216-221. <URL>
  • Valero, E, Sivanathan, A, Bosche, FN & Abdel – Wahab, MS 2016, ‘Musculoskeletal Disorders in Construction: A Review and a Novel System for Activity Tracking with Body Area Network’ Applied Ergonomics, vol 54, pp. 120-130. <URL>
  • C. Friedrich, A. Sivanathan, T. Lim, N. Suttie, S. Louchart, S. Pillen, and J. Pineda, “An Effective Neurofeedback Intervention to Improve Social Interactions in Children with Autism Spectrum Disorder,” Journal of Autism and Developmental Disorders, pp. 1–17, 2015. <URL>
  • Hislop, A. Sivanathan, T. Lim, J. Ritchie, G. Rajendran, and S. Louchart, “Lecture Notes in Computer Science: Beyond simulators, Using F1 Games to Predict Driver Performance, Learning and Potential,” in Games and Learning Alliance, A. De Gloria, Ed. Springer International Publishing, 2014, pp. 157–171. <URL>
  • C. Sung, J. M. Ritchie, T. Lim, A. Sivanathan, and M. J. Chantler, “The Evaluation of a Virtual-Aided Design Engineering Review (VADER) System for Automated Knowledge Capture and Reuse,” in ASME 2013 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, 2013, pp. V02BT02A030–V02BT02A030. <URL> Best Paper Award
  • Sivanathan, M. Abdel-Wahab, F. Bosche, and T. Lim, “Towards a Cyber-Physical Gaming System for Training in the Construction and Engineering Industry,” in ASME 2014 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, 2014, pp. V01BT02A034–V01BT02A034. <URL>
  • Sivanathan, “Ubiquitous Integration and Temporal Synchronisation (UbiITS) Framework – A solution for building complex multimodal data capture and interactive systems,” Doctor of Philosophy, Heriot-Watt University, Edinburgh, Scotland, UK, 2014. <URL> Thesis Prize Winner
  • V. C. Friedrich, N. Suttie, A. Sivanathan, T. Lim, S. Louchart, and J. A. Pineda, “Brain–computer interface game applications for combined neurofeedback and biofeedback treatment for children on the autism spectrum,” Front. Neuroeng., vol. 7, p. 21, 2014. <URL>
  • Liu, J. M. Ritchie, T. Lim, Z. Kosmadoudi, A. Sivanathan, and R. C. W. Sung, “A fuzzy psycho-physiological approach to enable the understanding of an engineer’s affect status during CAD activities,” Computer-Aided Design, vol. 54, pp. 19–38, Sep. 2014. <URL>
  • Sivanathan, T. Lim, J. Ritchie, R. Sung, Z. Kosmadoudi, and Y. Liu, “The application of ubiquitous multimodal synchronous data capture in CAD,” Computer-Aided Design, 2013. <URL>
  • Elisabeth V. C. Friedrich, Neil Suttie, Aparajithan Sivanathan, Theodore Lim, Sandy Louchart, and Jaime A. Pineda, “A Neurofeedback protocol using a sophisticated interactive video game to improve social responsiveness in children with ASD,” in Society for Neuroscience, 2013, New Orleans, LA, 2013, p. 181.15/AAA24. <URL>
  • Sivanathan, T. Lim, S. Louchart, and J. Ritchie, “Temporal multimodal data synchronisation for the analysis of a game driving task using EEG,” Entertainment Computing, Mar. 2014. <URL>
  • Ritchie, T. Lim, R. Sung, A. Sivanathan, C. Fletcher, Germanico Gonzalez, Hugo Medellin, Ying Liu, and Zoe Kosmadoudi, “VES: Knowledge Capture in Virtual Reality and Beyond,” in Advances in Computers And Information In Engineering Research, ASME, 2014. <URL>
  • Sivanathan, T. Lim, S. Louchart, and J. Ritchie, “Temporal Synchronisation of Data Logging in Racing Gameplay,” Procedia Computer Science, vol. 15, pp. 103–110, 2012. <URL> Best Paper Award